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TEST CRICKET RULES

Updated: Sep 7, 2022


TEST CRICKET RULES BY 11IC BLOG

Test cricket is the oldest format in the history of the game. The first Test cricket event took place on March 15, 1877. Australia and England played their first ever test match at the Melbourne Cricket Ground (MCG). Today, more than 143 years after the first Test match, we want to take a look at some of the basic and essential rules of the longer format of the game.


TEST CRICKET: Basic Rules and Regulations


A test match is played between two teams of 11 players each. Usually the standard protocol is that a country participating in a test is touring another country and there are no multi-team tournaments in the cricket test.


There are some basic rules of Test cricket. First of all, you play with the red ball or the pink ball in the case of day and night test matches, as opposed to the white used in shorter formats. The game can last five days (it can even end earlier). Each day typically includes 90 overs each, so a test match can have a maximum of 450 overs. A test match consists of two rounds, i. H each team has the opportunity to beat and play twice. Thus, a total of four innings are played in a test match. Additionally, both teams will wear white uniforms throughout the game.


Let's dive a little deeper into the format's basic rules and regulations. A draw decides which team does what first, as the captain who wins the draw makes that decision. The team that scores the most runs in the two innings (combined) wins the game. As with white ball formats (one-day internationals and T20 internationals), a test match can produce up to four results, but the results are somewhat varied. While defeat, win, and draw are the same in all three formats, a zero score is different from a draw. In the shorter formats, there will be no results if the game is abandoned for various reasons. However, a test match can never be considered a result. This is called a draw, with no team winning the game.


There are several ways for a team to win a test match. First, when the team at bat in the fourth inning exceeds the total number of runs scored by the opponent in both innings. Suppose a team A bats first after scoring 300 runs and team B scores 250 runs in its first inning. This means Team A has a 50 point lead. Remember, they then scored 120 in their second inning. If team B manages to score 171 runs in the second inning (the fourth inning of the game), they will win the game. Otherwise, if Team A manages to get all 10 wickets from Team B (all eliminated) in the fourth inning, they will win the game. If Team A cannot choose 10 wickets and Team B fails to score 171, the game will end in a draw. The game is a draw when Team B is eliminated, meaning they lose all 10 wickets and score exactly 170. If they do not lose all 10 wickets and score 170 and the game is over, it is considered a draw.


There are multiple ways a team can win the game. Consider the example above. If team A scores 250 and team B 500 in their first inning. If team A does not score more than 250 points in the second inning, team B will be victorious. Yes, only three innings are played, but team A could not score more runs in two innings combined than team B's first innings. This type of victory is called a "win for one inning".

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